![]() It can be hard to find ships landing, it can be annoying to find some can’t be stolen, and some of the ships will suck. But if you are maxed at 10 ships, you can’t steal until you delete one.Īgain, a lot of this is luck. ![]() The ship you leave behind will be fine, it goes to Ship Service. Some people don’t know this and think you have to replace your old ship. All of these ships you will need to register from usually 20K-50K for them to officially be “yours.”Ĥ) You have a limit of ten ships you can store. You can also land at one of the shadier ports to avoid scanning, but you’ll have to find the contraband eventually and decide what to do with it. I have chosen to just…get arrested and pay an 800 credit fine. It can be hard to find all this and get it off if you don’t want to be scanned and arrested. I believe if you have Sam Coe as a companion and at least one point into piloting, that should be enough to max it.ģ) For pirate ships, they’re going to have contraband on board. It happens less with these “in the wild” ships.Ģ) To get the most out of this tactic, you will need max Piloting, the ability to drive Class C ships, which will be the big cruisers. It’s not usually the case, but it can happen from time to time. For civilian and UC ships, you will have to either be a full pirate to be okay with all the murder, or you will have to get extremely lucky like I did, and find a ship that is completely empty like my UC one was.ġ) Sometimes ships will be inaccessible or unable to be flown for some reason. You kill everyone on board, which allows you to fly the ship and register it as your own.
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